Showing posts with label building. Show all posts
Showing posts with label building. Show all posts

The Building Queue

Tuesday, 31 May 2016


The building units design doc. Pictured above is the current design sketch explaining how unit buying/building was meant to work. It went through many iterations to reach this point.

It's all pretty cut and dry, but features that have been in flux since this point:

  • This design shows 4 units in the queue but we've begun to considered that we could squish them together with some overlap to fix more, as much as 8 or 10 without losing visible recognition.
  • The bar that fills up to show you progress/time before the unit is produced is quite small, so a building animation was also came up with to show building on the main game space.