The Building Queue

Tuesday, 31 May 2016

The building units design doc. Pictured above is the current design sketch explaining how unit buying/building was meant to work. It went through many iterations to reach this point.

It's all pretty cut and dry, but features that have been in flux since this point:

  • This design shows 4 units in the queue but we've begun to considered that we could squish them together with some overlap to fix more, as much as 8 or 10 without losing visible recognition.
  • The bar that fills up to show you progress/time before the unit is produced is quite small, so a building animation was also came up with to show building on the main game space.

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