tag:blogger.com,1999:blog-1186129078401833042.post1008810018571265577..comments2023-07-06T08:14:51.543-07:00Comments on Super Combat Squadron: Build a Dynamic Texture Atlas in PhaserAnonymoushttp://www.blogger.com/profile/16357755463546517112noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-1186129078401833042.post-39775600109618454992016-07-20T09:08:26.633-07:002016-07-20T09:08:26.633-07:00Beautiful remedy. Swapping out specific colours in...Beautiful remedy. Swapping out specific colours instead of creating a new Spritesheet on the fly! What will they think of next, haha.<br />Thanks for this.Umz Gameshttps://www.blogger.com/profile/13451726731310537873noreply@blogger.comtag:blogger.com,1999:blog-1186129078401833042.post-86673924192186651322016-05-10T19:08:15.021-07:002016-05-10T19:08:15.021-07:00Was looking for something to dynamically generate ...Was looking for something to dynamically generate texture atlases for use in buttons that are dynamically resized using Nine slice/patch images. This will come in handy, thanks.Anonymoushttps://www.blogger.com/profile/13800459499027071050noreply@blogger.comtag:blogger.com,1999:blog-1186129078401833042.post-31869639993614521132015-10-06T12:05:53.953-07:002015-10-06T12:05:53.953-07:00Thank you very much!Thank you very much!Unknownhttps://www.blogger.com/profile/00935131648932327833noreply@blogger.comtag:blogger.com,1999:blog-1186129078401833042.post-11826896954277168642015-08-19T12:33:37.168-07:002015-08-19T12:33:37.168-07:00nice !nice !STuFFhttps://www.blogger.com/profile/09543669524742197254noreply@blogger.com